We create bespoke and tailored audio assets for your game, VR, trailer or movie projects. For game and VR projects we design assets with multiple variations for randomization and different in-game situations based on your project needs.
Using our created audio assets or those provided by you, we help implementing these sounds into your interactive projects. Our team is experienced in using tools such as Wwise, Fmod, Unreal Engine, Unity and other bespoke game engines, and will gladly assist you in achieving the results you are looking for.
With a large arsenal of microphones and audio gear as well as solid contacts with people helping us get access to otherwise difficult to obtain audio material, we record and create our own sound libraries or offer bespoke foley and field recordings of anything your project will require. This ranges from vehicles, weapons, to variations of character Foley and ambiance recordings.
We proudly collaborate with talented composers from the gaming and movie industries to cater to your project's musical needs. Our diverse team is skilled in various genres, ensuring the perfect soundtrack for your vision. Let us create an unforgettable musical experience for your project.
Being a group of experienced audio professionals, we offer our support by sharing our knowledge, helping you plan and design processes and systems to establish or improve the audio pipeline of your projects.
We follow all our projects closely and accompany you along your decisions from concept to ship. We steer away from the « customer/client »mentality and will keep a direct line of communication open with all our customers as if we were a member of your development team, to ensure proper support and iteration.